White-label streaming for game studios

Your own private Twitch
for your community.

One SDK lets your players stream gameplay to your own site — you own the content, the data, and the revenue. AI highlights included.

Enter your website — we generate a fully branded streaming experience in about a minute.

5 lines
to integrate
<500ms
glass-to-glass latency
100%
on your domain
90 days
zero-cost proof of concept

This is what your players get

A live hub on your domain

Channels, player, real-time chat — running on your site, under your brand. Try the chat. It's live.

yourgame.com/live
LIVE
508 watching
Z

ZenMaster

Ranked grind to Diamond

See it in action

Stream your gameplay live

Watch a Unity game go live with the Substream SDK

The problem

Twitch, YouTube, and TikTok own the relationship with your players.

When players clip, stream, and share your game on someone else's platform, you get zero data back. No emails, no watch patterns, no re-engagement lever — and no content-driven reason for a lapsed player to return. Substream flips that.

Your data

Every view, click, replay, and share happens on your properties. You own the engagement graph — not a third-party platform.

  • Player watch & replay behavior
  • Highlight engagement by title and mode
  • Session frequency and return rates
  • Exportable to your analytics stack

Your revenue

Multiple monetization levers built in. You choose what works for your community.

  • Ads: video, banner, programmatic
  • Subscriptions: premium tiers for superfans
  • Merch & DLC upsell in highlight feeds
  • Revenue you own, on your platform

Your community

Give players a reason to come back between sessions. Highlights and livestreams turn passive players into an engaged community.

  • Post-session highlight reels, automated
  • Livestreams directly on your site or app
  • Community highlight feeds by game mode
  • Shareable clips that drive organic reach

You keep the player. You keep the data. You keep the revenue.

Every view is a re-engagement event. Every replay increases LTV. Every share drives organic acquisition.

The SDK

Players go live from inside your game.

No OBS, no stream keys to copy, no third-party app. The SDK captures gameplay and audio, publishes over WebRTC, and hands you a viewer URL to embed anywhere.

1
Any game
Web · Unity · iOS
2
Substream SDK
Capture + publish
3
Your website
Embedded viewer
4
Dashboard
Data + content
5
AI highlights
Shareable clips

Phaser · Three.js · PixiJS · Cocos · Unity WebGL

import Substream from '@substream/web-sdk';

const session = await Substream.startStream({
  canvasElement: document.querySelector('canvas'),
  backendUrl: 'https://your-api.com',
  streamerId: 'player-456',
  authToken: 'sk_live_...',
});

console.log('Live!', session.viewerUrl);

AI highlights

A model that learns your game — and clips the best moments.

We train and fine-tune a highlight model on your specific game, then run it on every session. Players walk away with share-ready reels automatically — no editors, no highlight team, no manual tagging.

01

Trained on your game

We train and fine-tune a highlight model on your titles, modes, and events — so it learns what actually matters in your world: a clutch round, a boss kill, a personal best.

02

Auto-clipped in seconds

Every session is analyzed as it happens. Reels are generated within ~60 seconds of a match ending — no editors, no manual tagging, no highlight team.

03

Branded & ready to share

Vertical and landscape cuts, captioned and watermarked with your brand, drop straight into your feed and players’ socials to drive organic reach.

Fine-tuned per game. Sharper with every session.

The model gets better as it learns which clips your community actually watches and shares — turning every match into a re-engagement and acquisition loop you own.

Security & compliance

Built to pass security review — and answer to players and parents.

SOC 2, GDPR & PCI DSS

Enterprise compliance across the stack — SOC 2, GDPR, and PCI DSS. The controls your security and legal teams review before they sign.

Encrypted end to end

Streams travel over encrypted WebRTC transport (TLS + SRTP). Stream keys are AES-encrypted at rest — never stored in plaintext.

DRM & geo-blocking

Studio-grade content protection with DRM and geo-restrictions, so streams and VODs only play where — and how — you allow.

Scoped API tokens

Server-issued, scoped tokens authorize every publish. Your backend stays in control of who can go live and when.

Your data stays yours

Streams, VODs, viewers, and events live on your properties. Nothing is shared with a third-party audience platform.

Youth-safe by design

For players under the age of digital consent, highlights route through k-ID verified parent accounts — compliant across 240+ jurisdictions.

You set the rules

Streaming and highlights are configurable per game mode and content rating. Turn surfaces on or off per audience.

Global scale & SSO

Multi-CDN delivery with a 99.995% uptime SLA and SAML SSO for your team — built to pass enterprise security review.

Managed infrastructure

We run the ingest, delivery, recording, and ML pipeline. Your only lift is the SDK integration.

Twitch is 13+. YouTube Gaming moved to 16+. Your under-16 players — and their parents — have no engagement surface. With k-ID compliance infrastructure, Substream serves the segment your competitors can't.

See your own streaming platform.

Tell us about your game and we'll spin up a branded live-streaming experience — your logo, your colors, your community. Then start a 90-day proof of concept at zero cost.

You keep all the data. If it works, we scale. If it doesn't, clean wind-down — no strings.